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Etherion Lab Update v1.0.6

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Lab Update!

v1.0.6 Screenshot

When I saw that @pixi/react was a fork of react-pixi-fiber, I switched over. Good time to do it, and definitely glad I did. A bunch of quirky decisions in react-pixi-fiber, such as the way custom primitives are defined, have been addressed.

So I've started moving the old prototype into a new home, Next.js. I can see why Next.js is so popular. The different rendering options are awesome. This blog and the lab both use Static-Site Generation, but the lab uses Nextjs Static Exports to generate static files that can be served with any host. Great for a Progressive Web App!

My research into hybridizing Pixi with Next.js PWA is open source. Check it out! As I build the Etherion Experience, I'll be leveraging discoveries made there. Long term research will include in-app purchases, WebGL shaders, content generation workflow, and advancements in development experience (DX). I plan to open source much of it, to help improve the PWA game development ecosystem.

As of Etherion Lab v1.0.6, dynamically loading scenes that use React Suspense are in. I've ported the DebugIndicator from the protoype, and am currently working on the Parallax library.

Looking forward to it!